😊Tileset Modular


Hello everyone!

In this new update, I brought something that many people asked me for. The modular tileset!


I made the tileset thinking about Godot, which uses this model, and I hope you like it a lot.

I also started making a new biome. The deep forest!

Until the next update and stay safe!







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This is a great improvement I needed this for Godot procedural maps! THANK YOU

(3 edits) (+1)

Hello, I am using Godot, too, but I am not quiet sure if I really understand, what this „modular tileset“ is about. Does it have to do with the „Terrain“ function (like autotiles) in tilesets?

Can maybe someone explain it, please?


Thank you very much!

Yes, it has to do with the TileSet terrain feature (which used to be called autotiling). You can read about how it works & how to use it in the Godot docs: https://docs.godotengine.org/en/stable/tutorials/2d/using_tilesets.html#creating-terrain-sets-autotiling

Basically instead of selecting each tile you need separately, you can just “paint” and Godot will automatically select the correct tiles to use for floors, walls, etc. Super useful when making maps!

okay, got it, thanks! :-)

So what the creator did now is to provide all the necessary tiles to set the rules up? I actually thought that she already did …(?)